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Dormilón

I’m thrilled to have had another opportunity to work on a Project Involve short film. This year I had the honor to work on Dormilón by director Olivia Marie Valdez. Animation has been a huge influence in my creative development, especially stop-motion such as the works of Laika, Jan Švankmajer, and the Brothers Quay. Each…
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No Rest for the Wicked

Proud to be once again supporting Moon Studios with end-to-end audio through our team at Formosa Interactive. As usual this is a team effort across all audio departments and I am eternally thankful for all of their talent and hard work. For my part, I was Senior Sound Supervisor for about a year and a…
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August & Ebony

I’m very proud to have worked on this amazing short film directed by Sunyin Zhang, through the wonderful Project Involve of Film Independent. Each year, Formosa Group donates post production sound services to this incredible project that supports emerging filmmakers from communities underrepresented in film and entertainment. I served as the Supervising Sound Editor and…
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The Callisto Protocol

I am very honored to have worked on The Callisto Protocol with my team at Formosa Interactive for our client Striking Distance Studios. For my part as Technical Design Lead, I lead the system design and integration for all foley and footstep implementation in UE4 and Wwise. The depth and complexity of this system was…
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Fight Camp Official Soundtrack

After 10 years and minor interest, I’ve released the official soundtrack to Fight Camp, a great little game that was powered by Adobe Flash (RIP) on Facebook. It’s really more like an EP since there are only 4 tracks. These tracks are short and intended to loop infinitely, so they stop relatively abruptly becaulse they’re…
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Blackout

I’m very proud to have worked on this amazing short film by Andrew Reid, through the wonderful Project Involve of Film Independent. Each year, Formosa Group donates post production sound services to this incredible project that supports emerging filmmakers from communities underrepresented in film and entertainment. I was Supervising Sound Editor on the project and…
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Ori and the Will of the Wisps

I’m very proud to have lead my team at Formosa Group – Interactive in the end-to-end audio production for Ori and the Will of the Wisps. Formosa was brought onboard quite late in the production cycle and was faced with the challenge of providing a significantly improved and updated audio experience for the sequel of…
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Tiny Bubbles Official Soundtrack

My first game soundtrack (and album, for that matter) has been released! I’m happy to announce that the official soundtrack for the very successful indie game Tiny Bubbles is now available on virtually all digital streaming platforms and online stores. Click on the image above or search your digital purveyor of choice, it has been…
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State of Decay 2

I was very happy to be able to work with one of my favorite teams, Undead Labs, on the their much-anticipated sequel: State of Decay 2. It was like getting the band back together again working with Kevin and Jordan. Tension Studios provided audio system design and content for the core firearms and vehicles in…
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Tiny Bubbles

I had the distinct pleasure of working with Pine Street Codeworks to help bring this enchanting puzzle game to life! For this project I was essentially the “audio guy” handling nearly every aspect of the audio experience: Audio Director, Composer, Sound Designer, Implementer. I worked directly with Stuart Denman, the principal Engineer/Artist/Designer to really hone…
