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Halo: Spartan Assault
This was my first game as Sound Supervisor at Microsoft! My Audio Director was Paul Lipson and we worked with Ramon Kerstens, the Audio Lead at Vanguard Games. We had a challenge set before us because even though this was a comparatively casual game, it was still Halo and needed to live up to a…
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Halo 4 Sound Design
I was fortunate enough to participate in the large team effort to ship Halo 4! Near the end of the project everyone was chipping in and I helped out with some random sound design. This video is a collection of game captures that I would use as reference when designing the individual game assets for…